﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class KeyTipsDisplayer : MonoBehaviour
{

    public GameObject moveKey;
    public GameObject interactKey;
    public GameObject discardKey;
    public GameObject buildKey;
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        interactKey.SetActive(GameManager.Instance.playerPawn.currentTile.content);
        discardKey.SetActive(GameManager.Instance.playerPawn.itemList.Count > 0);
        buildKey.SetActive(GameManager.Instance.IsScoreEnough());
    }
}
